Hey! Oh yeah, the exact abilities of magicians are kind of nebulous, and I am still figuring a lot of it out. The short answer is: basically yes to both, to a degree. They can throw objects, but its more of an application of a rerouted directional force (most commonly gravity, but Lafayette has been known to use the recoil of a gun to do something like break a person’s arm).
Transmutation, kind of, but not of physical objects. A typical magician cannot, say, turn a material into another kind of material or element unless they are a tier 12 that can operate readily at atomic scale (in theory; this has never actually been accomplished). However, they could do something like cause something to burn, or run a current through an object, even in the absence of a favorable environment. So I guess you could say that a magician’s main draw is that they can transmute (and often amplify) the energy present in their environment into different forms for use. This can be as convoluted as using, say, mitochondrial ATP or kinetic energy of air molecules to set someone on fire.
That is so handy, thank you! Now I can be a bit more effective in designing a character. do the Amalgams still have any semblance of the magician powers?