Your Coronation world seems so tight and well developed, even with the limited pieces of information that you've revealed at the moment. Do you have any tips for world building?
Hey there, thank you so much! <:
First off, I have to admit that I spend most of my idle time working through the details; It’s been my baby project for quite a few years now. Anyways, as far as tips for world building go, I’d say really, really seek out potential plot holes/logical dark spots that your imaginary audience would question, and try to work them out of the tapestry completely.
I’ve found that by solving problems like these, you not only make a tighter, more organic world, but you also tend to turn up interesting details and aspects that can be used to enhance your story. Most of the stuff about Amalgams that you see was worked out with this same sort of circular logic.
This is a personal preference, but I like to make very self-contained worlds, where all of the details are worked out to completion. I feel like flowcharts are helpful in situations like these. Setting ground rules and limits helps immensely; magic in my world functions very predictably, with simple laws, so I have to work within these laws, strengthening the reality of the story.
Thats all I can think of for now! Feel free to message me if you have any more questions. Thank you for liking my stuff!